The universes
You don't change level, you change universe. Each one has its own music, its own rules and the skill it puts to the test.
Forest
Nine trials under the trees, one guardian at the end.
Volcano
The only universe where standing still is a mistake.
Ice
It slips, it cracks, it melts.
Storm
The rules change mid-run.
Ocean
Your breath is the real health bar.
Desert
Half of what you see isn't there.
Shadow
The first universe that takes your sight away.
Sky
There is no ground left, only moments.
Machine
Everything is timed, nothing is random.
Mutation
Your character doesn't stay the same.
Galaxy
No brakes, no ground.
Cosmos
A universe of trajectories.
Time
The only universe that plays against your perception.
Crystal
A universe of light and angles.
Nuclear
A gauge that rises and never falls.
Alien
Nothing works the way it did in the previous fifteen universes.
Infinity
No finish line, only a duration to hold.
Chaos
No rule holds for more than ten seconds.
Dream
The last universe before the championship.
World Championship
The twentieth universe contains no new game.